Thrud, Thor's Daughter Adventure 

(2018)

Developed By Hela Team

Nordic mythological 2D Platformer Videogame in which your shield can be your platform.

My role on the project :

Game & Level Designer

Role(s) and Responsibilities:

Game Design

  • Designed main mechanics and systems (rewards, progression, game flow...)

Level Design

  • Designed all the levels
  • Designed the enemies and boss fight
  • Decorated all the levels using tilesets and props the artist made

Narrative Design

  • Created the premise of the game based on Nordic Mythology

Animation

  • Created animation for the player using a puppet in ToonBoom
  • Animated the fireball projectile

Game Design

Work In Progress


Level Design

Work In Progress

Animation

Work In Progress

 More Info. ↓

Synopsis

Thrud, Thor's daughter, while playing with her father's hammer was engulfed by Jörmungandr, the world serpent from norse mythology. The serpent hides countless dangers, and our protagonist must overcome them all to recover the hammer.

Mechanics

A classic but peculiar 2D platformer game. To move forward, our heroine has its mystical shield to overcome the different rooms. This can be used as a platform and to counterattack their enemies, offering new possibilities of play.  

Art

This game features a unique artistic style, completely hand-drawn following a cartoon style, along with vivid and saturated colors. To this is added a 3D lighting work that gives the player a feeling of depth.

Music

The game has an entirely composed soundtrack with the collaboration of Josep-Manel Vega, composer and professional musician. Each track has been treated to offer the greatest immersion possible.

Team

Álvaro Colom Vidal
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